CopyrightForumsLive Chat

Myst III: Exile Walkthrough

Myst III: Exile Walkthrough > Amateria

J'nanin
Amateria
Voltaic
Edanna
Narayan

As you enter Amateria, you are standing in a red, hexagon tower and can see many railways going in and out of the structures on the island. Looking at these railways tell you that something will definitely be traveling along them. Looking toward your front, you can see a ladder bridge stretching across the water and connected to another red, wooden, hexagon tower. As you turn to your right, you can see a wooden railway leading up to some sort of device parched high on top of a central building within the center of the island. In between you and the device is a round, red circle that looks like it will give you access to the inside. Moving forward towards the red circle brings you to a quick halt as the railway is missing rails and you can only take a step out of the tower. Turn to your left and you see a wooden box that has 13 small hexagon shaped buttons in it. Pressing any of these causes them to remain down but nothing happens. You need to do a little more searching before you can enter the correct sequence right now. Turn to your left and walk back into the tower. As you look out across the water you can see a structure with a roof on it, which closely resembles a train station. To the right of it, you can see a structure that has 10 weights hanging from 3 different pillars and ropes running down their middles. From this you can suspect that these are going to raise something.

Now turn again to your left and you can see stone pillars shooting upwards with some kind of light slashing across them. Move forward and you can see two wooden platforms floating on top of the water. Look even farther down and you can see a rope ladder that takes you to the wooden bridge. Continue forward going down the ladder and move across the wooden bridge through the stalagmites and stalactites, which hang down from above.

You now come up to set of rock stairs. Walk up the stairs and continue across the path made of stones. In front of you there are two overhead lights on your right hanging from the side of the stonewall. Continue forward toward the lights and you can see a pathway that takes a turn to the right. Follow the short path and you will see a wooden door in front of you. Lift the lever on the right side of the door and walk through it.

As soon as you go through the door you can see a control panel mounted on a platform right in front of you. Turn towards your right and grab the set of pages. After thumbing thorough them you will find that they don't offer any new information from the pages you already have.

Now walk up onto the platform and turn slightly to your left. You will see a long handle. Pull down on the handle and the entire platform slowly begins to rise into the air. When it stops you can see a railway structure below you. Look at the bottom of the control panel and you will see 3 red pegs sitting inside. Put the pegs into the holes on the circular dial as shown here in fig2.


Fig2
Pull the lever and from atop the building in the center of the island, you see the top half of it mysteriously lift into the air and release a crystal ball. The crystal ball successfully completes the navigation through the railway structure, and then the control panel doors form together. Next, you see a movie of a piece of the bridge near the starting hexagon tower, being hoisted into the air by the weights hanging down from the pillar. Once it is lifted into the air it falls back down into the water. You now have a clue as to what is going to happen later on.

The doors to the control panel close and on the back of them you get your first code . This is one of three codes you will get that you must use at the wooden box with the small hexagon buttons in it near the entrance to where you entered Amateria.
Continuing on, pull the lever to your left and the platform will lower itself back down. Turn around and walk out the door and go to your right.
Continue forward heading towards the multiple hexagon towers in front of you. When you walk up to the railway get on it and follow it. You will come up to a circular overhead that has a vibrating ripple effect producing a strong sound. Walk through the rippling effect and turn to your right. Look down and you will see a copper walkway.

Fig5
Follow the walkway to the end, and then turn to your right until you see the wooden plate attached to the side of the stone. Click on the wooden plate and set the red dial to the position in figure 4. There are four more of these you have to set. Turn right and walk along the railway to the hexagon located in the center where all the railways meet.
Once inside turn to your right to the second circular ring and go through it following the railway. Don't go around the curve just continue forward and walk out onto the copper walkway. When you reach the end turn to your right, click on the wooden plate, and set the red dial to the position in figure 5.

Turn right again and go back in the direction you came from and into the central tower. Again turn to your right and go through the second circular ring. Continue forward to the end of the copper platform and change the red dial on the wooden plate to the position in figure 6.


Fig6
Turn right again and go back into the central tower. This time turn to your right and go through the first circular ring. As you have done for all the others walk out onto the copper platform and change the red dial on the wooden plate to point to the symbol like the one in figure 7.

Fig7
Now for the last one. Go back into the central tower and turn left to the second circular ring. Continue out onto the copper platform and change the red dial to point to the symbol like the one in figure 8. You have now set all the symbols to their proper position.

Fig8
Go back into the hexagon and turn to your right. Continue walking along the railway as far as you can go. Now turn right and you will see stones sticking out of the water that look like a rib cage. Walk down the stones and continue forward through these until you come to a room with a painting on the wall. Go to your left and follow the little suspension bridge. As you walk around the bridge continue on through the walkway. When you come out through the walkway you will see a hanging light on your left. Take one step past the light and turn to your left.

You will now see a ladder built into the stonewall going upward. Go ahead and climb up it. When you reach the top continue forward down onto the railway and follow it as far as you are able to. Turn to your left and hop up onto the platform. You should be aware of what we need to do here. Pull the lever to your left and you will slowly rise into the air.


Uru HomeMyst V HomeExile HomeRiven HomeMyst Home