Riven Walkthrough
Temple Island: The Gate Room
Temple Island: The Temple
Jungle Island: Of Sunners and Submarines
Jungle Island: The Submarine Circuit
Jungle Island: Gateway to Moiety
Crater Island: Of Books and Frogs
Plateau Island: Of Mountains and Maps
The Moiety Age: The Rebel Stronghold
Gehn's World: Mystery and Madness
Catherine's Prison: Free the Princess
The End: Or Is It
JUNGLE ISLAND: Of Sunners and submarines
When you leave the car, turn to your right. Move forward, and then turn right again. Look until you find a small wooden device painted like a crude eye. Rotate the eye and carefully note the symbol carved on the back. Also listen to the creak-chirp sound the eye makes as it turns. Finally turn around and go up the stairs directly ahead of you. Follow the steps up. Note the blue light sphere- yet another tram call button. Go out of the tunnel and down the stone steps. At the cross path, turn left and keep going down. Ahead note some animals sunning on a rock just below the path. If you move cautiously enough, you will reach the beach where one of the sunners will raise its head and deliver a loud distinctive bark. Note the sound. You'll need to recall it later. Continue going down, turn right and follow the beach around the sunner's lagoon to the left. Note the steps in the distance but follow the beach to the left as far as you can. Turn around and look at the rocks, which form the rough shape of the wahrk that you saw in the temple and another wooden Eye. Move onto the sandbar to reach the Eye. Move it to see another symbol and hear a sound resembling a whale's call. Note the symbol and the sound- both are important. Return to the beach where you saw the sunners. Go back up the rocks to the path and turn left.
Follow the path up the rickety wooden walkway and follow it to the end. Up ahead you can see a guard tower where a guard is sounding an alarm. Go down the ladder and turn to the fry pool. Turn the petcock on the right to fill the pool. The water, which flows, is in the shape of a beetle. Turn the Eye to see another symbol and note the whirr-click sound. You'll need to remember them. Go around the Beetle Pool and down the ladder. Follow the walkway to the left. Note what look like holes in the water of Village Lake, and various curious structures around the crater's inner walls. Go into a short tunnel. Fund a ladder that leads down into a hole in the water. You can't go any farther from here, yet. Go back up the ladders, along the walkway and past the beach all the way to the T-intersection landing. Go past the landing where you came in, and go up the steps in front of you. At the top, cross a rope and plank bridge. Note the clear cut area and jungle beyond with gate and paths. Follow the path to the right, when it branches take the next left and then turn toward a gate. Note a beetle crawling on the gate post. If you listen carefully you will note that it makes the same sounds as the wooden eye you just found. Go through the gate and into the forest. Follow the path. Go down the steps and note the volcanic rumbling in the distance. Go through a tree, past luminous fungus. Turn around and look for a giant dagger. Turn right at the dagger, follow the steps down and click on the light. Here's yet another wooden eye.
Turn the Eye and hear a sunner bark. Note the symbol there is no animal silhouette associated with this Eye. Return to the main path and proceed left. See the red glow and hear the rumble again. Take the left-hand path at the Y intersection. Go through the gate, turn left and up the steps to find yourself back in the clear-cut on what had been the left path when you had approached. Go back to the gate. Note the turning fire marble. Go back to the Y intersection. Take the left path. Go along the walkway and follow down. Ahead you see a giant wahrk idol at the end of the path. There is a cunningly hidden switch on top of the post to the right. Click here to raise the switch and open the wahrk idol's mouth revealing steps that lead up. Follow the steps and note the tram call and a wooden elevator. Turn around to find the lever that closes the wahrk idol's mouth. Turn back and enter the elevator. Go down, turn around, and go through to another tramcar station. Return to the elevator and go up two levels, above the level where you entered the idol's mouth. Emerge from the elevator on a catwalk high above the forest floor. Follow the walkway around to the right. Go past a branching to the right to reach a rotating fire marble dome. Examine the dome carefully. You'll see these things on every island you visit.
Note the symbols flickering past on the rotating dome, and note that one seems to be marked in yellow. Go back to the branch you passed earlier and follow it to a device facing the dome called a kinetoscope. Watch the changing symbols through the eyepiece; click the button on to when the yellow symbol appears in the view. Once you manage to capture the yellow symbol in the kinetoscope the dome will stop rotating and it will open up. Go to the now open Fire Marble Dome. Look through the circular window and note what looks like a book inside. Move the sliders and press the button. Nothing happens; obviously you need a code top open the dome further. Turn around and exit the dome, turning left to climb a flight of steps to a tower. Open the door and go inside. When you are sitting in the throne, use the left handle to raise and turn the throne. It now overlooks a circular platform beneath a tower. This is the Wahrk Gallows. Turn the right handle to close the bottom platform of the gallows. Note the tracks underneath the water in the lake. Move the left handle to go back down and leave the room. Go out and back along the walkways to the elevator. Go down one level to the wahrk idol. Open the lever and exit.
Go along the path, toward the tunnel beneath the marble dome, and emerge to see a native child run away from you. Go to the Y intersection and take the right path. Go up the steps and through the gate. Turn right on the catwalk. Follow the small catwalk around to the inside wall if Village Lake. Note a small island above the surface with something that might be a telescope or imaging lens on it. Approach the village of dried mud spheres. Climb the ladders and cross a narrow plank to a house. Follow the walkway back around the lake past the gate to the Fire Marble Dome, and up and out past the clear-cut. Cross the rope bridge, go back down past the now-empty Sunner Rock, and follow the paths and ladders past the Beetle Pool and down to the last ladder, which now gives you access to the lowered submarine. You're now ready for a drive around the bottom of Village Lake.