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Myst Masterpiece Edition Walkthrough

Myst Walkthrough > StoneShip Age

Myst Island - Center of the game's activity. Your rendevous point.
Mechanical Age - Gears Puzzle.
StoneShip Age - Ship Puzzle.
Channelwood Age - Tree Puzzle.
Selentic Age - Spaceship Puzzle.
Finale - So many endings.
Rime - Additional Age only on RealMyst

Follow the boardwalk to the island with three buttons (I will henceforth refer to this three button place as Pump Island). These buttons trigger pumps which remove water from key areas of this world. Push the right button. This takes the water from the Lighthouse.

Go into the lighthouse and down the stairs. Turn the handle at the bottom of the chest to let out the water, then once more to close the spout. Go back to the three buttons and push the center button. The brothers' rooms are now accessible, and the lighthouse is once again filled with water.

Go back to the lighthouse. Use the chained key to unlock the chest. Inside the chest is yet another key. Use it to unlock the lighthouse door above you. Go upstairs. You will notice a generator. Crank that baby up.
Exit the lighthouse and take the path to the top of the rock. There is a telescope here. You can move it by clicking on it and pointing either left or right. Center the lighthouse in the telescope's sight. Take note of it's location: 135 degrees.

Go back down to the ship. Descend the stairway in the rock nearest Pump Island. Open the door by clicking the button. Enter.

Note: at any time your generator could run out of energy. If this is the case, the stairwell will lose its light. Worry not, as you will still be able to see (barely). The remedy for this is simple: re-crank the generator.

Red Page

You are now in Sirrus's room. Snoop around. You'll find many interesting things. Inside the bottom dresser drawer is the red page.

Go back up the stairs and descend the other stairway in the rock. Click the button. Go inside.

Blue Page

You are now in Achenar's room. Again, look around. The blue page is lying on the bed.

Vault Note

In Achenar's room, go to the map cabinet. In the second to last drawer there is half a letter. Write it's contents down.

Now for the tricky part. From the bottom of Achenar's stairwell, click up to the first landing. On your left is a recessed panel with a red square in it. Click it. Enter. If your generator has no power, there will be a terribly annoying alarm with a blue flashing light. Do not go crazy–recharge the generator. The coming puzzle will not work without power.
Follow the hallway down into the secret room. There is a compass design surrounded by buttons. Push the button that correlates with 135 degrees. It is the twelfth button clockwise from the North.

Go back up to Pump Island. Push the left button. You now have access to the ship. Descend the ship's stairway and enter the room. Enjoy the scenery. On the bottom floor of this ship is a table. Click it. The Myst linking book will appear.


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