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Uru: Ages Beyond Myst

At last, after what seemed many years of waiting, the release date was announced. Uru was ordered and the day had arrived. Being a Myst fan since Riven days, I felt the butterflies in my stomach. I excitedly cleaned a drive on my computer, raced off to the shop to pick up my copy.

Oh joy! I remembered how it felt when I first started to play Riven, then again when I found Myst and I was impatient while loading Uru, finally there was the splash screen! I gave my player a name...

I was then taken to an 'avatar customization' area where I could choose hairstyles and don an assortment of outfits even down to the colour of nail polish. It was at this very point I realized Uru was not a bit like Riven or Myst; the opening game goose bumps were not there.

Before long I had arrived in what appeared to be barren countryside, around an extinct volcano. I was immediately impressed with the quality of the graphics, right down to the sparse blades of grass and tufts of vegetation. I applied the usual principal of search, explore and solve and I soon found something I could relate to. Readers of The Book of Atrus won't be disappointed in this early find in Uru. From here my interest was spiked but still no goose bumps.

The cover box offered the 'discovery of the lost D'ni civilization ', and having read the Book of D'ni I expected to see something that rang a familiar bell, but I didn't. I felt as if I was being herded along a preset path. I did not sense the 'gripping storyline’ and I did not find the puzzles to be 'mind-bending'.
The ages I visited were absolutely beautiful, the quality of sound was immersive and backed up the graphics adequately. I wandered through many interesting places occasionally having to master a near impossible jump to proceed.

When I met Yeesha I was dumbfounded. How could this airhead be the beloved daughter of Atrus and Catherine, people we have met in previous games, who we had read about in The Books and felt we knew so well?

Sorry Cyan I think you could have done better in the casting department. The box cover also said I would ‘encounter descendants’; well apart from Yeesha I didn’t find any of the so-called descendants.

To be honest I found Uru: Ages Beyond Myst to be more in keeping with Schizm type of game, plenty of stunning scenery, puzzles that were relatively easy, but certainly not a game of the same calibre as Riven or Myst.

Review by Matilda


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